Operational Psychology
Robert Howard Kroepel
Copyright © 2000
20 South Shore Road
New Durham, NH 03855
Operational Psychology is a theory of psychology and personality
developed to provide operational definitions of psychological terms including
mind, behavior, feelings, including sensations
and emotions, personality, mental problems, and mental
health which can better explain human nature and which can be used to
unify the field of psychology.
Contents
Basic Philosophy
Operational Psychology:
Human Nature
Basic Philosophy
Definition of Philosophy
Philosophy = Greek: "philo": "love" + "sophy": "knowledge" = "Love
of Knowledge" = A view of life; a view of all things and events in the universe.
Personal Philosophy
An individual's personal philosophy is his set/system/collection
of concepts/principles/techniques for analyzing/evaluating/judging the causality
[causal relationships/cause-and-effect relationships between/among people/things/events]
of the people/things/events of reality, who/which are the natural phenomena
of reality; an individual creates a personal philosophy from his experiences
in determining which people/things/events in reality and which concepts/principles/techniques
[ideas/thoughts/thinking] in his mind realize/achieve positively/negatively
his desires/fears/priorities.
Reality [Natural Phenomena]
All reality consists of people, things and events. [All natural
phenomena consist of people, things and events.]
People, Objects and Events
A person is a human being, the physiology of
biology, physics and chemistry which is the person's body and which produces
the person's mind, but a person is first and foremost an object. People generally
do not like to be considered objects, however, therefore the subcategory
of people (a subcategory of things) is created to appease those who
insist on such a subcategory.
An object is a unity which retains its identity
over a longer period of time than an event.
A woman named Jane, a man named Dick and a ball are all objects. Jane will
be Jane, Dick will be Dick, and the ball will be a ball for a longer time
than an event in which Jane throws the ball to Dick.
An event is a relationship between or among objects
and which occurs over a much shorter period of time than the identities
of objects.
If the objects known as Jane, Dick and the ball have a relationship in which
Jane throws the ball to Dick, then that relationship qualifies as an event.
The distinction between/among objects and events is
arbitrary and relative to an individual's need to speak of objects vs. events/relationships
among objects.
The earth is an object, and so is the sun, and the relationship of the earth
circling about the sun in its natural orbit is an event that lasts much longer
than the typical lifetime of a person, and of other objects upon the earth,
such as trees, mountains, etc.
When we want to cut down the time dimension, we can
speak sensibly and reasonably of a person being a and an event being
a short period of time in which a relationship between/among s occurs.
Jane, Dick and the ball all may have shorter identities than the event of
the orbit of the earth about the sun, but the singular event of Jane's throwing
the ball to Dick occurs at a specific point in time and over a limited period
of time much shorter than the existence of Jane, Dick or the ball, therefore,
at our choice, we can choose to label Jane, Dick and the ball to be objects
and the relationship of Jane's throwing the ball to Dick to be an event.
Truth and Falsity
Truth is the accurate mental representation (idea)
of a person/object/event. A true idea.
Falsity is an inaccurate mental representation
(idea) of a person/object/event. A false idea.
Concepts, Principles
and Techniques
A concept is a mental representation [idea] of
an object.
A true concept is an accurate mental representation
of an object.
A false concept is an inaccurate mental representation
of an object.
A principle is a mental representation [idea]
of an event.
A true principle is an accurate mental representation
of an event.
A false principle is an inaccurate mental representation
of an event.
A technique is a practical application of [method
of using] a principle.
For example, the principle that using muscles increases muscle strength,
size and speed can be applied by the technique of lifting weights and other
muscle-developing exercises.
A true technique is a practical application of
a principle.
A false technique is an impractical application
of a principle.
Causality
Causality is the principle that people/objects/events
who/which are causes cause/create people/objects/events who/which are effects.
Causes precede effects. Causes cause effects. Effects are caused by causes.
Causality is the cause-and-effect relationships among objects and events.
The Source of Causality
The source of causality is matter and energy. All events which are
actions and reactions which are relationships among people/objects which
are matter require energy. The concept of energy requires the principle that
no person or object is moved or changed nor any event caused without energy.
Gods and goddesses, and demons and demonnesses, if they exist, must use energy
to cause effects as movement and change among people/objects/events.
First Law of Thermodynamics: Matter and
energy cannot be destroyed, only changed in form (Sadi Carnot and Antoine
LeVoissier). Matter and energy were never created: they have always existed,
exist now, and always will exist. [1]
Matter can be converted into energy and
energy can be converted into matter. This phenomenon is described
by Dr. Albert Einstein's E = mc2 [originally m = E/c2]
where E = energy, m = mass, and c2 = the speed of
light [186,000 miles per second] squared [c x c = 186,000mi./sec. x 186,000mi./sec.].
[2]
Causality consists of chains of causes-and-effects leading
back to the source of causality.
The source of causality was not caused but has always
existed in the past, exists now in the present, and is expected to exist
in the future. To ask what caused the source of causality only indicates
that the person asking the question does not understand the concept of the
source of causality and the related principle that the source of causality
causes causality but is not caused and is therefore not an effect. Whereas
chains of causes-and-effects lead back to the source of causality, the source
of causality is the beginning and the end of all chains of causality. To
think that all people/objects/events including the source of causality have
causes would require asking the question of what caused the source of causality.
This question is irrational because the source of causality cannot be caused—it
is what causes all causes that cause effects. This assertion is not an opinion
but is an awareness of the fact which is the principle that the source of
causality is the beginning and end of all causal sequences. Therefore,
the substance of causality—matter/energy—is not caused but instead causes
people/objects/events which are forms of matter/energy.
Question: How can an object/event cause other objects/events
without itself being caused?
Answer: The nature of matter/energy causes causality:
matter/energy can cause effects, has caused effects, and will
cause effects.
Matter/energy consists of elementary particles and
their related energy, which cause subatomic particles (electrons,
protons, neutrons, etc.), which cause atoms, which cause molecules,
which cause inorganic and organic objects/events. Elementary
particles whizzing around and crashing into other elementary particles can
cause subatomic particles which can whiz around and cause atoms which can
combine to cause molecules which can combine to cause other objects and events.
The fact that all this happens is not a mystery: how it happens
is the subject of science, and those explanations of how it happens which
are mysterious now may not be mysterious in the future.
Matter/energy is real—it is the source of causality.
Knowledge and Belief
Knowledge is the set of verified/true concepts,
principles and techniques for using the concepts and principles which is
the current understanding of the causality of natural phenomena—the people,
objects and events who/which are reality and who/which cause other people/objects/events.
Knowledge is the accurate mental representation of causality. Knowledge,
however, is subject to continuous improvement as people discover the causality
among people/objects/events.
Belief is the set of unverified concepts, principles
and techniques for using the concepts and principles which is a current expectation
of the causality of natural phenomena.
Beliefs are usually based upon reasons, which, in turn,
are usually based upon facts which serve, at least, as temporary and partial
(incomplete) proof of the causality asserted in the beliefs. Beliefs are generally
held because of reasons, defined as descriptions of the causality expected
to be among people/objects/events [causality being the people/objects/events
{as causes} who/which cause other people/objects/events {as effects}], but
those reasons are subject to challenge and reinterpretation in terms of the
requirement for proof of the causality among people/objects/events.
Verification and Falsification
Verification is proving true/confirming a proposition, an assertion,
a claim of fact, or an hypothesis.
To verify is to prove true. To confirm is
to prove true. To verify is to prove true [confirm] a concept, principle
or technique. To prove (to prove true )is to verify a concept, principle
or technique.
Falsification is proving false/denying/disconfirming a proposition,
an assertion, a claim of fact, or an hypothesis.
To deny/falsify is to prove not true, to prove
false. To disconfirm is to prove false. To deny/falsify is
to prove false [disconfirm] a concept, principle or technique.
Proof
Proof is the objects/events which are the physical evidence or the
people who offer eyewitness reports and/or logical arguments which verify
or falsify a proposition, an assertion, a claim of fact, or an hypothesis.
Proof consists of —
- Physical evidence consisting of people/objects events who/which
can be, have been and will be observed/measured by people who have used their
normal five perceptual senses of sight/hearing/touch/smell/taste [and using,
if necessary, devices such as telescopes, microscopes, and audio amplifiers,
etc., to aid and augment their five perceptual senses].
- Eyewitness reports of observed/measured people/objects/events
from credible witnesses. "Credible" shall mean the witness is verified by
the observations of other people to be truthful, competent, mentally stable,
and not likely to be making eyewitness reports for personal gain but, instead,
to provide information which can be used by all people as knowledge to be
used for making decisions and for solving problems.
Logical arguments consisting of verifiable and verified premises
leading to a conclusion which has to be true if the premises are true. The
people/objects/events of the concepts, principles and techniques which are
the premises of a logical argument must be verifiable and falsifiable, therefore
they must be real, as contrasted with ideas about people/objects/events which
are speculations which cannot be verified nor falsified. The verification
of the premises must be beyond a doubt; otherwise the unverified premises
shall not serve as proof that the conclusion is necessarily true.
All scientists must follow The Code of Science.
The Code of Science
I. Science is the organized study of the people/objects/events who/which
are the natural phenomena of reality for the purpose of determining the
causality among the people/objects/events of reality.
Causality is the cause-and-effect relationships
among the people/objects/events. Causality describes which people/objects/events
cause other people/objects/events.
II. Scientists must create operational definitions of the terms
they wish to use so they can communicate effectively with themselves, with
other scientists, and with nonscientists. [3]
Operational definitions are definitions which
present the observations and/or measurements [descriptions] of the people/objects/events
who/which are natural phenomena; operational definitions can be used to
define complex and abstract concepts, principles and techniques. For example,
children often use sentence structures of "_____ [concept/principle being
defined] is when _____ [observation/measurement/description of the actions/reactions
of people/objects/events being operationally defined]." A child may create
an operational definition of love in the following way: "Love
is when someone says they like you and they do nice objects for you and
with you." The child's observation/measurement/description of the actions/reactions
of someone who loves provides an operational definition of the term love.
III. Scientists must follow the scientific method in determining
the causality of people/objects/events. [4]
The Scientific Method
- Specify the unit of study [the people/objects/events to be studied].
- Observe and/or measure the units of study to gather data.
- Create a causal hypothesis which describes and predicts the causes
of effects among the people/objects/events who/which are the units of study.
- Observe/measure more people/objects/events who/which are units of
study to gather additional data which can be used to confirm [verify] or deny
the causal hypothesis].
- Determine if or not the additional data confirm/verify or deny the
causal hypothesis.
If the data confirm the causal hypothesis, then let other people know of
the hypothesis and the scientific method that lead to the creation and confirmation
of the hypothesis, and declare the verified/confirmed hypothesis to be a scientific
law/law of nature; but if the data do not confirm the causal hypothesis, then
either revise the hypothesis to fit the data, or else create a new hypothesis
and follow the Scientific Method Steps 4-6.
Thus, the scientific method requires observation of
the people/objects/events of reality and does not allow speculation or religious
dogma to be passed off as facts/truth.
IV. Scientists must list the scientific principles they have determined
to be verified laws of nature, so other people can know what scientists
claim to be knowledge. Moreover, scientists must publish/present the observations
and measurements of natural phenomena (units of study) by which they created
and by which they confirmed/verified their causal hypotheses in order that
other scientists may replicate/duplicate their observations and measurements
to confirm/deny their causal hypotheses and claims of scientific principles.
Operational Psychology:
Human Nature
Operational Psychology [OpPsych] is a system of psychology
created by Robert Howard Kroepel:
- To understand the motivation/causality of human beings' behavior,
- To solve the problems of a lack of operational definitions of the
psychological terms mind, behavior, feelings, including
sensations [physical/organic/involuntary/unlearned feelings] and
emotions [mental/nonorganic/voluntary/learned feelings], personality,
mental problems, and mental health; and, of course, psychology
and psychologist.
- To help people to enjoy happier and therefore better lives.
Operational Psychology consists of ten basic concepts, principles and techniques.
I. The Mind
[Short Definition]: The mind is an individual's personal system
of desires, fears and priorities.
[Long Definition]: The mind is an individual's personal system
of conscious, subconscious and unconscious physiological/unlearned/involuntary
and psychological/learned/voluntary desires, fears and priorities which
causes his actions and reactions which are his behavior and which
include his feelings as his reactions to realizations of his desires,
fears and priorities including his sensations as physical/organic/involuntary
reactions of pleasure and pain to realizations of his physiological/unlearned/involuntary
desires fears and priorities, and his emotions as his mental/hedonic/voluntary
reactions of happiness and unhappiness as sadness, anger and/or fear to
realizations of his psychological/learned/voluntary desires, fears and priorities,
his personality as his desires, fears and priorities in action and
reaction [observable in his actions and reactions], his mental problems
[un-peace-of-mind] as his unachievable and/or inappropriate proactive and
reactive desires, fears and priorities, and his mental health [peace-of-mind]
as his achievable and appropriate proactive and reactive desires, fears and
priorities.
Desires, Fears and Priorities
A desire is wanting a person/object/event.
A fear is not-wanting a person/object/event.
Desires and fears are interrelated by being opposites.
The opposite of the desire to live is the fear of dying; the opposite of
the desire to make money is the fear of not making money, or of losing money;
the desire to be loved is the opposite of the fear of not being loved.
A priority is the importance of each desire or fear compared to
all other desires and fears.
A priority is a desire for the achievement of a desire or the avoidance
of a fear in preference to the achievement of another desire or the avoidance
of another fear.
The term desire(s) can be used to represent/designate all desires,
fears and priorities for convenience.
Conscious,
Subconscious and Unconscious Desires, Fears and Priorities
A conscious desire is a desire of which an individual is immediately
aware.
A subconscious desire is a desire of which an individual is not
immediately aware but can become aware with a modest effort.
An unconscious desire is a desire of which an individual is not
immediately aware but can become aware only with an extraordinary effort.
Realistic
and Unrealistic Desires, Fears and Priorities
A realistic desire is an achievable desire or/an appropriate desire.
An unrealistic desire is an unachievable desire and/or an inappropriate
desire.
The Realization of
a Desire or a Fear
A realization of a desire or a fear is an achievement or nonachievement
of a desire or an avoidance or nonavoidance of a fear. A realization is
an actualization of a desire or a fear.
Achievable
and Unachievable Desires and Fears
An achievable desire is a desire which can be achieved, which can
be positively realized, which can be actualized.
An unachievable desire is a desire which cannot be achieved, which
cannot be positively realized, which cannot be actualized, which can only
be the content of an idea, a fantasy.
Appropriate
and Inappropriate Desires, Fears and Priorities
An appropriate desire is a desire which achieves other desires.
An appropriate desire is most often a psychological/learned desire which
achieves other psychological desires or physiological/unlearned desires.
For example, a specific psychological desire for a Seven-Up™ is an appropriate
desire which can achieve the general psychological desire for a soda which
can achieve the physiological desire for a liquid to slake thirst. The general
psychological desire for a soda is an appropriate desire which can achieve
a physiological desire for a liquid to slake thirst.
An inappropriate desire is a desire which does not achieve other
desires.
For example, a diabetic may have an inappropriate psychological desire for
food that could trigger an insulin reaction that could kill him and thereby
not achieve his physiological desire to live.
For example, Sam may have an inappropriate specific psychological desire
for Shirley who is not loyal and therefore will not achieve his general
psychological desire for a trustworthy mate, and who may not achieve his
physiological desire for reproduction (if she is impregnated by another man
and fools Sam into thinking the child is his).
A proactive desire is a desire for an action to achieve a person/object/event.
[Pro-Action = For Action]
A reactive desire is a desire for a reaction to a realization of
a proactive desire. [Reactive = For Reaction]
Physiological and
Psychological Desires
Desires (and fears and priorities) can be categorized
as physiological and psychological. [5]
Physiological desires are desires which are unlearned,
organic, inherent in the body, genetic, and involuntary [the individual has
little or no control over them]. They include desires to survive, to eat,
to drink, to eliminate wastes, to find shelter, to find warmth or cooling,
to reproduce, to enjoy sex, to find companionship. Physiological desires are
unlearned, organic—specific to each organ; they are involuntary because they
are inherent in the body, because they are genetic.
Psychological desires are desires which are learned
in the interaction of physiological desires with environmental choices [and,
in some cases, mental choices], hedonic [in contrast to organic], not inherent
in the body, not genetic, and [are] voluntary [the individual has some control
over them].
Psychological desires are first general, then
specific.
The development of psychological desires is thus and
therefore a two-step process.
1. First the general psychological desires: Through
the process of learning in the experiences of the interactions of physiological
desires with environmental choices the individual learns which general category
of choices satisfy (achieve) one of his physiological desires, and he develops
a general psychological desire for that category of choices—for any member
of that category of choices. In short, he learns which category of choices
he likes.
2. Second the specific psychological desires:
After learning that any member of a category of choices fulfills his physiological
desire, the individual experiments with members of that category of choices
and further learns which specific choices satisfy his physiological desire
and his general psychological desire.
If an individual has a desire to drink a liquid, he may
have environmental choices of water, white and chocolate milk, sodas including
Seven-Up™, Pepsi™, and Coke™. He may experiment with his environmental choices
and learn that he likes [has a priority for] sodas—Seven-Up™, Pepsi™, and
Coke™—better than milk or water, and thus he may learn/develop a general
psychological desire for sodas when he experiences a physiological desire
to drink a liquid. He may then experiment with tonics and learn that he likes
Seven-Up™ in preference to Pepsi™ and Coke™, and thus he may develop a specific
psychological desire for a Seven-Up™ when he develops a physiological
desire to drink a liquid.
We thus have an hierarchy of desires.
The Hierarchy of Desires
III
|
Specific Psychological Desire
|
|
|
For Seven-Up™
|
II
|
General Psychological Desire
|
|
|
For Sodas
|
|
Environmental Choices
|
Water
|
Milk
White Milk
Chocolate Milk
|
Sodas
Seven-Up™
Pepsi™
Coke™
|
I
|
Physiological Desire
|
To drink a liquid
|
|
|
The Concept of a Problem
What is a problem ?
A problem is learning (determining) how to achieve a desire or
avoid a fear.
Any and all problems consist of learning how to achieve desires and avoid
fears.
The Problem-Solving Process
The Problem-Solving Process is a six-step method by which problems
can be solved. [6]
Any problem is a desire to learn how to achieve desires and avoid fears.
The six-step problem-solving process is a technique by which desires can
be achieved, fears can be avoided, and problems can be solved.
The Problem-Solving Process:
1. Specify the problem. [Specify the desire
to be achieved or the fear to be avoided.]
2. Create solutions to the problem. [How
can the desire be achieved or the fear avoided?]
1. Try "What if ...?" propositions.
["What
if I/he/she/they/we did _____ ?"]
2. Try "Worst case" propositions.
["What
would I/he/she/they/we do if _____ happened?"]
3. Evaluate the imagined consequences
of each solution.
[How well will each solution
achieve the desire or avoid the fear?]
1. Imagine the good features
and benefits—the "Pro's"—of each solution.
2. Imagine the bad features and
detriments—the "Con's"—of each solution.
4. Choose the better/best solution . [Decision-making.]
For each solution, add the Pro's
and the Con's.
1. Add the Total Pro's for each
solution.
2. Add the Total Con's for each
solution.
For each solution, from the Pro's
subtract the Con's to get a Total Pro's-Con's.
The better/best solution is the
solution with the better/best Total Pro's-Con's.
The decision-making process
for two or more solutions consists of steps 2, 3 and 4.
5. Try the better/best solution. [Experiment
with the better/best solution.]
6. Evaluate the actual consequences
of the better/best solution .
[How well did the better/best
solution achieve the desire or avoid the fear?]
The Decision-Making Process
The decision-making process is a method of choosing
between two or among three or more alternative solutions in a problem-solving
process.
The Decision-Making Process:
1. Evaluate the Pro's and Con's of each solution—the
general and specific characteristics
of each solution—to determine
the better/best solution.
2. Select the better/best solution.
The decision-making process is Steps 4 and 5 of the
problem-solving process. It is used only when there are two or more solutions
to a problem. With only one solution there is no decision to be made among
alternatives.
II. Feelings
Feelings are reactions to realizations of desires, fears and priorities.
Feelings are reactions to realizations of proactive desires, fears
and priorities.
A realization is the achievement or nonachievement of a desire
and/or the avoidance or nonavoidance of a fear.
A positive realization is the achievement of a desire or the avoidance
of a fear.
A negative realization is the nonachievement of a desire or the nonavoidance
of a fear.
Physiological Feelings
(Sensations)
Physiological feelings are organic and involuntary reactions to
realizations of physiological desires [organic reactions].
The physiological feeling or sensation is organic and therefore specific
to the organ(s) involved. The pain of a toothache is different from the pain
of hunger.
Physiological feelings/sensations/organic reactions are experienced along
a continuum.
The
Continuum of Physiological Feelings/Sensations/Organic Reactions
Pain [Deficiency] — Pleasure [Satisfaction] — Pain
[Excess]
Pain from a perception of a deficiency. [Too little/not enough is
necessarily bad.]
Pleasure from the perception of satisfaction [satiation]. [Enough
is necessarily good.]
Pain from the perception of an excess. [Too much is not necessarily
good.]
The Three Basic Sensations
1. Sensation: Pleasure from reacting to a perception
of satiation (achievement of a physiological desire).
2. Sensation: Pain from reacting to a perception of
deprivation (nonavoidance of a physiological fear).
3. Sensation: Pain from reacting to a perception of
an excess (overachievement of a physiological desire).
Psychological Feelings
[Emotions]
Psychological feelings/emotions are hedonic and voluntary
reactions to realizations of psychological desires [hedonic reactions].
Psychological feelings/emotions are experienced along a continuum.
The
Continuum of Psychological Feelings/Emotions/Hedonic Reactions
Happiness — Unhappiness as Sadness, Anger,
and/or Fear
Happiness is a positive emotional reaction to a perception
of the achievement of a desire or an avoidance of a fear [a positive
realization].
Unhappiness is a negative emotional reaction to a perception
of the nonachievement of a desire or a nonavoidance of a fear [a negative
realization].
Sadness from a perception of a loss or no hope of achieving
a desire.
Anger from a perception of a violation/frustration of an
expectancy of achieving a desire, a promise, a contract, a law, and/or an
ethic.
Fear from a perception of a threat of a loss, of an accident,
injury, illness, genetic defect, or a verbal or physical attack.
The Four Basic Emotions
There are only four basic emotions:
- Emotion: Happiness from reacting to a perception
of the achievement of a proactive desire [and/or the avoidance of a proactive
fear].
- Emotion: Sadness from reacting to a perception
of a loss or no hope of achieving a proactive desire.
- Emotion: Anger from reacting to a perception
of a violation of an expectancy, a promise, a contract, a law, or an ethic.
- Emotion: Fear from reacting to a perception
of a threat of a loss, an accident, illness, injury, genetic defect, or a
verbal or physical attack. [7]
All words and phrases used to designate emotions are —
- Synonyms for basic emotions;
- Combinations of basic emotions;
- Situations to which individuals react with basic emotions.
Feelings include affective reactions and impulsive reactions.
The Components of a Desire
A desire has two components:
- A proactive desire for a person/object/event.
- A reactive desire for reacting to the realization of the proactive
desire.
Proactive Desires
Proactive desires are desires for achieving people/objects/events.
A desire for achieving a person/object/event is a proactive desire.
[Proactive fears are fears of not avoiding people/objects/events.
A fear of not avoiding a person/object/event is a proactive fear.]
Reactive Desires
Reactive desires are desires for reacting to achieving/not achieving
people/objects/events. Reactive desires are desires for reacting to positive
and negative realizations of proactive desires (and proactive fears).
Reactive desires include desires for affective reactions and impulsive
reactions.
Affective Reactions
Affective reactions are feelings, either physiological feelings
as sensations of pleasure or pain as reactions to realizations of
physiological proactive desires or fears, or psychological feelings as emotions
of happiness or unhappiness as sadness, anger and/or fear as reactions to
realizations of psychological proactive desires or fears.
Impulsive Reactions
Impulsive reactions are constructive or destructive
actions and/or reactions to realizations of proactive desires.
Impulsive reactions to positive realizations of proactive desires
(achievement of proactive desires) are generally not a problem for most normal
people. They react to their achievement of their proactive desires with positive
emotions of happiness and constructive impulses to celebrate.
Impulsive reactions to negative realizations of proactive desires
(nonachievement of proactive desires) are a problem for most normal people.
They react to their nonachievement of their proactive desires with negative
emotions of unhappiness as sadness, anger and/or fear and with destructive
impulses to give up hope [sadness], attack themselves or someone else [anger],
and/or run away from themselves or someone else [fear].
Constructive impulsive reactions are linked to emotions and include
seeking proactive desires which are achievable [they are realistic] and
which are appropriate [they achieve psychological and physiological desires],
negotiating common desires with other people to avoid conflicts, and initiating
the problem-solving and decision-making processes to achieve the negotiated
common desires.
- Impulse: (Happiness) To celebrate!
Destructive impulsive reactions are linked to emotions and include
the following:
- Impulse: (Sadness) To give up, to become depressed.
- Impulse: (Anger) To attack oneself or someone else.
- Impulse: (Fear) To run away from oneself or someone
else.
Objective and
Subjective Reactive Desires
Reactive desires can be objective or subjective. [8]
A positive subjective reactive desire for reacting to a positive
realization (achievement) of a proactive desire includes a desire for
a positive affective reaction of the emotion of happiness and a desire for
a constructive impulsive reaction to celebrate.
A positive objective reactive desire for reacting to a negative
realization (non-achievement) of a proactive desire includes a desire
for control over negative affective reactions of the emotions of unhappiness
as sadness, anger and/or fear and a desire for a constructive impulsive reaction
to solve the problem of achieving the proactive desire or to develop another
proactive desire to replace it.
A negative subjective reactive desire for reacting to a negative
realization (non-achievement) of a proactive desire includes a desire
for a negative affective reaction of the emotions of unhappiness as sadness,
anger and/or fear and a desire for a destructive impulsive reaction to (sadness)
give up hope (become depressed), (anger) to attack oneself and/or someone
else, and/or (fear) to run away from oneself or someone else.
The reactive desires function as "If ..., then ...!" Condition/Consequence
statements.
Condition: If I achieve my proactive desire for a person/object/event,
Consequence: then I will react with my positive subjective
reactive desire
for a positive affective reaction of happiness and
a constructive impulsive reaction to celebrate.
Condition: If I do not achieve my proactive desire for
a person/object/event,
Consequence: then I will react with my positive
objective reactive desire
for control of my negative affective reactions of
the emotions of unhappiness
as sadness, anger and/or fear and for a constructive
impulsive reaction to achieve
or to change the proactive desire.
Condition: If I do not achieve my proactive desire for
a person/object/event,
Consequence: then I will react with my negative subjective
reactive desire
for a negative affective reaction of unhappiness as
sadness, anger and/or fear
and a destructive impulsive reaction to give up hope,
to attack someone,
or to run away from someone.
III. The Developmental
Sequence of Feelings:
The Desire/Realization/Feeling Sequence
Feelings develop in a sequence [the Desire/Realization/Feeling or
D/R/F Sequence]:
1. Desire: _____ (?) [Wanting a person/object/event]
NOTE: A desire is a wanting for a person/object/event;
a fear is a not-wanting for a person/object/event; a priority
is the importance of each desire/fear compared to all other desires and fears.
A. Proactive Desire:
1. Specific Proactive Desire:_____
(?) [For a specific person/object/event]
2. General Proactive Desire:
_____ (?) [For a generic person/object/event]
B. Reactive Desire [For reacting to not achieving the
proactive desire]:
1. Objective Reactive Desire:
A. Affective
Reaction: None: Control Negative Emotions.
B. Impulsive
Reaction: Constructive: To achieve or to change the proactive desire.
2. Subjective Reactive Desire:
A. Affective
Reaction:
1. Sadness [Perception of a loss or of no hope of achieving the proactive
desire].
2. Anger [Perception of a violation/rustration of an expectation, a promise,
a contract,
a law, or an ethic].
3. Fear [Perception of a threat of a loss, an accident, an injury, an illness,
a genetic defect,
or a verbal and/or physical attack].
B. Impulsive
Desire:
1. (Sadness) To give up the hope of achieving the proactive desire,become
depressed.
2. (Anger) To attack someone:
A. Oneself.
B. Someone else.
3. (Fear) To run away from someone:
A. Oneself.
B. Someone else.
2. Realization: _____ (?) [The person/object/event achieved/not
achieved]
NOTE: A realization is the achievement or nonachievement
of a desire or the avoidance or nonavoidance of a fear; a realization is
positive if it is the achievement of a desire or the avoidance of a fear,
and a realization is negative if it is a nonachievement of a desire or the
nonavoidance of a fear.
A. Perception. [Perceive the person/object/event who/which
is the realization.]
B. Recognition. [Determine which proactive desire the
person/object/event realizes.]
C. Evaluation. [Determine the extent to which the person/object/event
realizes the proactive desire.]
3. Feeling: _____ (?) [The reaction to the realization of
the desire]
A. If the realization is positive because the proactive
desire is achieved (the person/object/event is achieved),
then there is no problem, and
the individual has a positive affective reaction of happiness and a
constructive impulsive reaction
to celebrate.
B. But if the realization is negative because the proactive
desire is not achieved (the person/object/event
is not achieved), then there
is a problem, and the individual will then react in accord with his
reactive desire:
1. Objective Reactive Desire:
A. Affective
Reaction: None: To control negative emotions.
B. Impulsive
Reaction: Constructive: To achieve or to change the proactive desire.
2. Subjective Reactive Desire:
A. Affective
Reaction: Negative:
1. Sadness [Perception of a loss or of no hope of achieving the proactive
desire].
2. Anger [Perception of a violation/rustration of an expectation, a promise,
a contract,
a law, or an ethic].
3. Fear [Perception of a threat of a loss, an accident, an injury, an illness,
a genetic defect,
or a verbal and/or physical attack].
B. Impulsive
Desire: Destructive:
1. (Sadness) To give up the hope of achieving the proactive desire, to become
depressed.
2. (Anger) To attack someone:
A. Oneself.
B. Someone else.
3. (Fear) To run away from someone:
A. Oneself.
B. Someone else.
The D/R/F sequence links feelings to the realizations and the realizations
to the desires which cause [ultimately] the feelings. Because of the preceding
desire, the realization has meaning/value, and because the realization has
meaning/value, the individual develops a feeling.
IV. Conflicts
Conflicts are differences of desires (and/or fears).
Secondary conflicts are differences of proactive desires.
Primary conflicts are differences of reactive desires.
Internal secondary conflicts are differences of proactive desires
within oneself (between one desire for a person/object/event and another
desire for a person/object/event).
Internal primary conflicts are differences of reactive desires
within oneself (between the positive objective reactive desire and the
negative subjective reactive desire for reacting to negative realizations
of proactive desires).
External secondary conflicts are differences of proactive desires
with someone else (you want one person/object/event and someone else wants
another person/object/event).
External primary conflicts are differences of reactive desires
with someone else (in particular, you want to react with a negative
subjective reactive desire (to become sad, angry and/or fearful and to give
up, to attack someone else and/or to run away from someone else) and someone
else wants to react with a negative subjective reactive desire (to become
sad, angry and/or fearful and to give up, to attack you and/or to run away
from you).
Unresolved primary conflicts lead to cycles of additional primary conflicts
until the cycle is broken by the adoption of a positive objective reactive
desire.
V. Mental Problems
Mental problems are states of being resulting from proactive and/or
reactive desires which are unachievable and/or inappropriate [they do not
achieve physiological desires]. Mental disorders include un-peace-of-mind.
Mental problems involve unrealistic desires—desires which are unachievable
and/or inappropriate. People who want more than they can have and who choose
to react to not getting what they want with negative affective reactions
of unhappiness as sadness, anger and/or fear and with destructive impulsive
reactions to give up hope, to attack oneself or someone else, or to run away
from oneself or someone else, will develop mental problems.
Minor mentalproblems consist of unachievable and/or inappropriate
proactive desires.
Major mental problems consist of negative subjective reactive desires
which are inappropriate because they do not motivate the individual to achieve
or to change his proactive desires.
Un-Peace-of-Mind
Un-peace-of-mind is a state of being in which an individual does
not get rid of all desires which are liabilities because they are unachievable
and/or inappropriate and he does not keep only those desires which are assets
because they are achievable and/or appropriate; to which state of being the
individual reacts with feelings of unhappiness as sadness, anger and/or fear.
VI. Mental Health
Mental health is a state of being resulting from proactive and reactive
desires which are achievable and appropriate [they achieve physiological
desires]. Mental health includes peace-of-mind. Mental health involves realistic
desires—desires which are achievable and appropriate. People who want what
they can have and who choose to not react with negative affective reactions
or destructive impulsive reactions but, instead, choose to control their
negative affective reactions and to choose constructive impulsive reactions
to cooperate with other people and thus avoid conflicts which will develop
mental health.
Mental health includes achievable and appropriate proactive desires and
positive objective reactive desires for reacting to negative realizations
of proactive desires.
If an individual has unachievable and/or inappropriate proactive desires
but has a positive objective reactive desire for reacting to negative realizations
of his proactive desires, then he is likely to enjoy good mental health
because he will control his negative emotions and he will develop constructive
impulsive reactions to achieve or to change his proactive desires.
But if an individual has unachievable and/or inappropriate proactive desires
and a negative subjective reactive desire for reacting to negative realizations
of his proactive desires, then he will suffer bad mental health because he
will develop negative affective reactions (negative emotions) and he will
develop destructive impulsive reactions (to give up hope, to attack someone,
and/or to run away from someone) which are likely to lead to conflicts and
more negative realizations of his proactive desires which will continue the
cycle of conflicts and negative realizations and negative affective reactions
and destructive impulsive reactions.
NOTE: Subjective reactive desires can be positive when a person is under
a criminal attack. Such an attack would be a good time for a person to develop
negative affective reactions and destructive impulsive reactions to control
and defeat the criminal and thus defend himself and/or people he chooses to
care about.
Peace-of-Mind
Peace-of-mind is a state of being in which an individual gets rid
of all desires which are liabilities because they are unachievable and/or
inappropriate and he keeps only those desires which are assets because they
are achievable and/or appropriate; to which state of being the individual
reacts with feelings of happiness.
VII. Behavior
Behavior is the individual's actions and reactions
which are caused by his desires, fears and priorities. Behavior is thus
caused by an individual's desires, fears and priorities; behavior is caused
by an individual's mind; the internal causes of an individual's behavior
are the individual's desires, fears and priorities.
The internal causes of an individual's behavior [actions and reactions
which are effects] are his desires, fears and priorities [his mind]. An individual's
desires, fears and priorities which are his mind cause the effects which are
his actions and reactions which are his behavior.
Question: What causes an individual to move?
Answer: An individual's desires, fears and priorities cause him
to move.
VIII. Personality
Personality is the expression of an individual's
desires, fears and priorities by his actions and reactions. Personality
must be observable to the individual and other people. Personality must include
actions and reactions—movements. Rocks do not have personalities because they
do not reveal their desires, fears and priorities in actions and reactions
[unless, as a stretch, one wants to claim that rocks have no desires to move
and thus have immobile/immovable personalities]. Personality is thus what
a person says and does. Personality is a style, a way of acting and reacting,
a way of doing, caused and controlled by his desires, fears and priorities.
IX. The Functioning
of the Mind: Self-Esteem
Self-Esteem is an individual's
1. Perception of himself as a Realization of his
desires, fears and priorities.
2. Reaction to himself as a feeling towards himself.
As a perception of himself, an individual's self-esteem is experienced
as a judgment of his realization of his desires, fear and priorities:
Achiever vs. Non-Achiever.
As a reaction to himself, an individual's self-esteem is experienced as
a feeling:
Happiness vs. Unhappiness as Sadness/Anger/Fear.
Self-esteem can be described in the following mathematical expression
[9]:
SEi = Ri/Di x 100%
Where:
SE = Self-Esteem.
i = Identification number (i).
R = Realization.
D = Desire.
If D1 = To earn $40,000/yr.
R1 = Earn
$30,000/yr. ...,
... then SEi = Ri/Di
x 100% = $30,000/$40,000 x 100% = .75 x 100% = 75%
This means that the individual who has a desire to
earn $40,000 per year but earns $30,000 per year is 75% happy (and 25% unhappy)
with his earnings.
An individual's self-esteem and resulting happiness/unhappiness
can be computed by the following mathematical expression for Total Self-Esteem:
SET = (R1/D1 x P1 x 100%)
+ (R2/D2 x P2 x 100%) + ... + (Rn/Dn
x Pn x 100%)
Where:
SE = Self-Esteem.
T = Total.
SET = Self-Esteem Total.
R = Realization.
D = Desire.
P = Priority.
n = The last/final number (n) in a series.
If an individual has the following D/Desires:
D1 = To love and
be loved by his wife (numerically described as 1);
D2 = To earn $40,000/yr.
playing the piano;
D3 = To fly his own
airplane 4 hours per month;
... and if the individual has the following
R/Realizations:
R1 = He loves and is loved by his wife (numerically
described as 1);
R2 = He earns $30,000 per year playing the
piano;
R3 = He flies his plane 2 hours per month;
... and if the individual has the following
P/Priorities:
P1 = .5;
P2 = .35;
P3 = .15;
NOTE: All P/Priorities
must sum to 1.00: .5 + .35 + .15 = 1.00;
... then ...
SET = (R1/D1
x P1 x 100%) + (R2/D2 x P2 x 100%)
+ (R3/D3 x P3 x 100%);
SET = (1/1 x .5 x
100%) + ($30,000/$40,000 x .35 x 100%) + (2 hrs./4 hrs. x .15 x 100%);
SET = (50%) + (26.5%)
+ (7.5%);
SET = 84%, meaning
the individual is 84% successful/happy (16% unsucessful/unhappy).
In this example, the individual's wife is extremely
important to him, with a priority of .5. When she loves him his SET
is 84%.
What if she were to not love him? His R1/Realization
would then become 0, his R1/D1 = 0/1 = 0, and his
SET would then become 34%, meaning he is 34% successful/happy
(and 66% unsuccessful/unhappy), which, in turn, means he is basically unhappy
compared to when she loved him.
The SET expression shows the functioning of
the mind: The [human] mind functions to achieve its desires and avoid its
fears according to its priorities.
The SET expression shows that for all the
desires, fears and priorities a person may have, the chances that he will
be 100% happy are slim though not impossible; but the SET expression
also shows that the chances that he will be 100% unhappy are also slim though
not impossible.
X.
Selfishness: Personal Selfishness vs. Social Selfishness
All people are selfish.
Selfishness is seeking to achieve one's desires and to avoid one's
fears and to maximize one's happiness.
But there is a difference between personal selfishness and social
selfishness.
Personal selfishness is seeking to achieve one's desires and to
avoid one's fears and thus to maximize one's happiness and to minimize one's
unhappiness without regard for the desires and fears and happiness and unhappiness
of other people.
Social selfishness is seeking to achieve one's desires and to avoid
one's fears and to maximize one's happiness and to minimize one's unhappiness
by cooperating with other people by negotiating commonly agreed upon desires
and fears with other people, compromising one's own desires and fears when
necessary but within reason, and seeking to achieve those common desires and
to avoid those common fears and thus helping other people achieve their desires,
avoid their fears, maximize their happiness, and minimize their unhappiness.
Cooperation and Coercion
Cooperation is negotiating common desires, fears and priorities
(goals) with other people and seeking to achieve those common desires and
avoid those common fears according to the common priorities.
Coercion is refusing to negotiate common desires, fears and priorities
(goals) with other people but, instead, threatening to cause or actually
causing punishment and/or manipulation of feelings [trying to cause other
people to feel ashamed or guilty for not doing what the individual wants them
to do].
Civilization:
Its Beginning and Its Renewal
An individual is first personally selfish and then, through learning, becomes
socially selfish.
Civilization began when individuals realized that to achieve most
if not all their desires and to maximize their happiness they needed the ready,
willing and able cooperation of other people for which they, the individuals,
needed to be ready, willing and able to cooperate with those other people.
Civilization is renewed in every generation when individuals realize that
to achieve most if not all of their desires and to maximize their happiness
that they need the ready, willing and able cooperation of other people for
which they need to be ready, willing and able to cooperate with other people.
The exceptions will be those individuals who are sociopaths and
psychopaths.
Sociopaths are individuals who are personally selfish but are in
touch with reality and thus show no clear and obvious delusions and/or hallucinations
but may be dangerous to other people.
Psychopaths are individuals who are personally selfish but are
not in touch with reality and thus show delusions and/or hallucinations and
may be dangerous to themselves and other people.
Thus, a normal individual's selfishness contains the hope of mankind.
The normal individual will first be personally selfish but will learn that
he benefits from becoming socially selfish, with the result that he will
benefit mankind by his social selfishness. This observation realistically
raises the hope that men and women will continually strive to learn to cooperate
with each other and eventually create a better life for many if not most if
not all of mankind.
The Originality
of Operational Psychology
Originality means creating new works.
There are at least two ways in which an individual can create original
works:
1. Say something new.
2. Say something old in a new way.
Operational Psychology is original because it says something new, or, at
least, if someone else's similar theory has been overlooked, it says something
old in a new way.
Psychology: The
Question and The Answer
Psychology has been described as the search to find
out why we do what we do. [10]
If The Question for psychology
is Why do we do what we do?, ...
... then The Answer of Operational
Psychology is as follows:
We do what we do because we have a desire to do it.
(We do what we want to do because we want to do it.)
Our psychological/learned desires ultimately achieve
our physiological desires.
Summary
Operational Psychology is a theory of psychology.
Operational Psychology has three basic concepts/principles:
1. Concept: Mind;
Principle: The mind is an individual's
personal system of desires, fears and priorities.
2. Concept: Feelings;
Principle: Feelings are reactions to realizations
of desires.
3. Concept: The Desire/Realization/Feeling Sequence;
Principle: Feelings develop in a sequence:
The Desire/Realization/Feeling Sequence:
- Desire: _____ (?) [Wanting a person/object/event.]
- Realization: _____ (?) [Person/object/event gotten/not gotten.]
- Feeling: _____ (?) [Reaction to the Realization of the Desire.]
The basic concepts/principles of Operational Psychology create the following
additional concepts/principles:
4. Concept: Behavior.
Principle: Behavior is an individual's
actions and reactions caused by his mind.
Principle: An individual's behavior is
caused by his desires, fears and priorities.
5. Concept: Mental Problems.
Principle: Minor mental problems are caused
by unrealistic (unachievable)
and/or inappropriate proactive desires.
(Wanting persons/objects/events who/which cannot be gotten.)
Principle: Major mental problems are caused
by subjective reactive desires.
(Choosing to react to negative realizations with negative
affective reactions
and destructive impulsive reactions.)
Principle: Un-peace-of-mind is a state
of being in which an individual
A. Does not get rid of desires which are liabilities because he cannot achieve
them;
B. Does not keep those desires which are assets because he can achieve them.
6. Concept: Mental Health.
Principle: Minor mental health is caused/achieved
by realistic (achievable) and appropriate proactive desires.
(Wanting persons/objects/events who/which can be gotten.)
Technique: To achieve minor mental health:
Create proactive desires which are
achievable and appropriate.
Principle: Major mental health is caused/achieved
by objective reactive desires.
(Choosing to react to negative realizations by controlling
negative affective reactions
and by constructive impulsive reactions to cooperate
with oneself or with other people,
negotiating common desires within oneself or with someone
else,
and initiating the problem-solving process to achieve
those common desires.)
Technique: To achieve major mental health:
Choose the objective reactive desire
for reacting to negative realizations of proactive desires.
Concept: Peace-of-mind.
Principle: Peace-of-mind is a state of
being in which an individual
A. Gets rid of desires which are liabilities because he cannot achieve them
and they are inappropriate;
B. Keeps only those desires which are assets because he can achieve them
and they are appropriate.
Technique: To achieve peace-of-mind:
A. Get rid of all desires which are liabilities because they cannot be achieved
and they are inappropriate;
B. Keep only those desires which are assets because they can be achieved
and they are appropriate.
All people are selfish.
There is a sequence of development of selfishness :
1. Personal Selfishness: The individual is born personally selfish:
he seeks to achieve only his desires and to maximize only his personal happiness
regardless of the desires and happiness of other people.
2. Social Selfishness: The individual learns that to achieve most
of his desires and to maximize his happiness he needs the ready, willing
and able cooperation of other people for which he must be ready, willing
and able to cooperate with them by negotiating common desires and seeking
to achieve those common desires, and thus he becomes socially selfish.
In every generation, normal people change from personal selfishness to
social selfishness and thus renew civilization. Abnormal people who are sociopaths
or psychopaths will never become socially selfish, but, fortunately, they
are a distinct minority. Nevertheless, the normal individual's personal selfishness
provides the development of social selfishness which provides hope for civilization
as individuals realize that they need each other for a better life.
The developmental sequence of selfishness (from personal selfishness to
social selfishness) is a natural sequence and can be used for the basis of
a natural morality:
Desire to do for yourself and other people what you would want other people
to do for you.
Thomas Jefferson:
The essence of all law is that no man should [be permitted to] injure another;
all the rest [of the law] is commentary.
NOTE: The source of this quote is unknown.
Injury = Threatening to cause or causing a loss of life, limb, libert,
and/or property.
Innocent = Not intending to injure another individual who does not
intend to injure any other individuals.
Exception: When attacked by a criminal, an individual who intends to injure
innocent individuals, for self-defense and the defense of others the individual
is morally justified in injuring criminals.
Jefferson Restated:
The essence of all law is that no man should [be permitted to]
injure [threaten or cause an actual loss of life/limb/liberty/property] of
another [innocent individual who does intend to injure anyone who does not
intend to injure him or any other innocent individuals]; all the rest [of
the law] is commentary.
By the concepts, principles and techniques of Operational Psychology, it
is hoped that the field of psychology can be unified and that people would
be able to enjoy happier, more productive, and more peaceful lives.
Bibliography
[1] The First Law of Thermodynamics [the study of heat]: Matter and energy
are the “stuff” of which all objects and events of reality are comprised.
Matter and energy cannot be destroyed but only changed in form (results
from thermodynamic—heat—experiments by Sadi Carnot and chemical experiments
by Antoine LeVoissier). Matter can be changed into energy and energy can
be changed into matter. Matter and energy are therefore eternal—without beginning
nor end.
The convertibility of matter and energy was described
by Dr. Albert Einstein by E = mc2 [E = Energy; m = mass; c = the
speed of light; c2 = the speed of light squared] and m = E/c2
[Einstein’s original equation], which state that matter can be converted
into energy (the process of fission: atomic bombs, nuclear energy), and energy
can be converted into matter (the process of fusion: hydrogen bombs).
On the First Law of Thermodynamics:
Alan Isaacs, John Daintith and Elizabeth Martin, eds.
Concise Science Dictionary.
Oxford University Press, Oxford, England, New York, NY U.S.A.
p. 691.
Siegfried Mandel, ed.
Dictionary of Science.
Dell Publishing Co., Inc., 1 Dag Hammarskjold Plaza, New York, NY 10017,
1975.
p. 333.
[2] On Dr. Albert Einstein and the Theory of Relativity, and E = mc2:
Albert Einstein, translated by Robert W. Lawson.
Relativity: The Special and General Theory.
Crown Publishers, Inc., New York, NY, 1961.
pp. 45-48.
Charles Proteus Steinmetz.
Four Lectures on Relativity and Space.
Dover Publications, inc., 180 Varick Street, New York, NY 10014, originally
published by the McGraw-Hill Book Company, Inc., 1923.
pp. 8, 44.
Jeremy Bernstein.
Einstein.
Penguin Books, 625 Madison Avenue, New York, NY 10022, U.S.A, 1976.
pp. 97-98.
[3] The requirement for operational definitions in science:
Keith Stanovich.
How To Think Straight About Psychology.
Scott, Foresman and Company, Glenview, IL, 1989.
pp. 39-40, pp. 67-68.
[4] The requirement for using the scientific method in science:
John Herman Randall and Justus Buchler.
Philosophy: An Introduction.
Barnes and Noble Books, Harper and Row, Publishers,
New York, Revised Edition, 1971.
Chapter Six: The Scientific Methods, pp. 57-73.
[5] On categorizing desires/fears/priorities as physiological or psychological:
Thanks to Oliver Michael (Mike) Siems, Jr., PSW (Masters Degree in Psychiatric
Social Work) for pointing out that desires/fears/priorities could be categorized
as physiological or psychological.
[6] The Problem-Solving Process/Decision-Making Process:
Dr. Thomas Gordon, Ph.D. (Psychology).
L. E. T. (Leader Effectiveness Training).
Bantam Books, Inc., 666 Fifth Avenue, New York, NY 10017, 1980.
pp. 47, 193-197.
Dr. Thomas Gordon, Ph.D. (Psychology).
P. E. T. (Parent Effectiveness Training).
Plume Books, The New American Library, Inc.,
1301 Avenue of the Americas, New York, NY 10019, 1975.
pp. 237-242.
[7] On the propostion that there are only four basic emotions:
Aaron T. Beck, M.D.
Cognitive Therapy and the Emotional Disorders.
Meridian Books, The New American Library, Inc., 1301 Avenue of the Americas,
New York, NY 10019, 1979
pp. 49-52.
John B. Watson.
S. Stansfeld Sargent and Kenneth R. Stafford.
Basic Teachings of the Great Psychologists.
Dolphin Books, Doubleday and Company, Garden City, NY., 1965.
p. 64.
Katherine M. B. Bridges.
S. Stansfeld Sargent and Kenneth R. Stafford.
Basic Teachings of the Great Psychologists.
Dolphin Books, Doubleday and Company, Garden City, NY., 1965.
P. 73.
[8] On the categorization of reactive desires as subjective or objective:
Thanks to Dr. Marshall B. Rosenberg, Ph.D. (Psychology) for pointing out
that reactive desires could be categorized as subjective or objective.
[9] On the mathematical expression for self-esteem:
William James.
Principles of Psychology.
Harvard University Press, Cambridge, MA 02138, 1983.
pp. 296-297.
William James.
Psychology: Briefer Course.
Collier Books, The MacMillan Company, 866 Third Avenue, New York, NY 10022,
Fifth Printing, 1972.
pp. 199-200.
“... [O]ur self-feeling in this world depends entirely on the ratio of what
we back ourselves to be and do. It is determined by the ratio of our actualities
to our supposed potentialities; a fraction of which our pretensions are the
denominator and the numerator our success: thus,
Self-Esteem = Success/Pretension
Such a fraction may be increased as well by diminishing the denominator
as by increasing the numerator. To give up pretensions is as blessed a relief
as to get them gratified, and where disappointment is incessant and the struggle
unending, this is what men will always do. ...”
[10] RE: The Question:
J. P. Chaplin.
Dictionary of Psychology.
Laurel Editions, Dell Publishing Co., Inc., 1 Dag Hammarskjold Plaza, New
York, NY 10017, 1975:
“The psychologist attempts to discover why people do the things they do.”
p. 422.